A downloadable game for Windows

Note: This game is in development. Participate in it by giving ideas and feedback.


You are a small goblin and you have been lost in a dungeon full of dwarfs. You realize quickly, that this is a dangerous place for you. While looking for a way out, you find mysterious hints. Can you find out, what is going on in this dwarf dungeon?


⚔ Overcome several levels of a dwarfs dungeon
⚔ Experience a fascinating story as a goblin
⚔ Study the behaviors of the dwarfs
⚔ Do not get caught by the dwarfs and sneak past
⚔ Avoid dying in the challenging Traps
⚔ Solve tricky puzzles


🛡 Left mouse click to walk / interact with objects (eg. open doors)
🛡 Double left mouse click to run
🛡 Right mous click on enemies to show their field of view
🛡 Hold right mouse button to create a field of view trigger
🛡 Pause menu: Esc
🛡 Quciksave: F5
🛡 Quickload: F9

StatusIn development
Rated 5.0 out of 5 stars
GenreAdventure, Puzzle
Made withAdobe Photoshop, Unity, Blender
Tags3D, Fantasy, Low-poly, Singleplayer, Stealth, Third Person, Top-Down, Unity
Average sessionA few minutes

Install instructions

  1. Download 
  2. Unzip the file
  3. Start Down by the Dwarfs.exe
  4. Have fun


Build 0.6.zip 77 MB
Build 0.5.zip 56 MB

Development log


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I am looking forward to playing this game on a Mac in a (hopefully) not too distant future 🙂

You can sneak past the first guard if you stick to the Wall.

Apart from that, I do like the game ;)

Hey thank you :)  

Yes I know :D These levels are only for the development phase.  But I  have to be careful that something like this isn't in the real levels.


Harder than I thought it would be. Good game.

(1 edit)

It let my heart goes on, to see that someone make a let's play about my game in this early state and had so much fun while playing it. Thank you:)

Nice game, I like how the camera moves.
Some ideas for improvements:
- Have the sight radius of the guards limited, sometimes you are spotted by a guard without even seeing them. (after the blue door)
- Have the keys vanish after using them on their door
- For the red traps, have some pre indication right before the spikes appear, like a red flashing
- Add Music (OpenGameArt has lots of CC0 tracks)
- Add Checkpoints (especially if you plan to make longer levels)
- "You have lose this level because... " should rather be "You have lost because..."

Thanks for your feedback. I agree with you. 

Cool and crazy game! Love to see more. Congratulation! 

Thanks :)