0.1.1: The settlers move in
Hey folks,
I was really pleased with your response in the first days. It is enjoying to see, that someone other then my girlfriend is interested in my project. :D
In this week I worked at the behavior of the settlers. They search now for an accessible home and move in if they don't have on. For this feature I implemented a state machine, to handle the different states. I also upgraded the UI for the houses, so you can see how many settlers can live there and who does it actually. For this, I made a little rework of the selection window.
After this, I made smaller bug fixes and processed your first feedback. I added tooltips for the build buttons to show which resources are needed and the resources view at the top got tooltips too and was extended with the clay and brick amount.
Yes, this was the first update. I am really motivated and like to read more from you (critic, ideas, possible game titles). :)
Files
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Towns
A medieval building strategy game with focus on a complex economy and the satisfaction of the needs of your population.
Status | On hold |
Author | MuckGames |
Genre | Strategy, Simulation |
Tags | City Builder, Economy, Low-poly, Medieval |
Languages | English |
More posts
- 0.1.4: The residents have needsFeb 10, 2019
- 0.1.3: The first food will be producedJan 12, 2019
- 0.1.2: Lumberjack and sawmill completely implementedJan 02, 2019
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