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Towns

Towns

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Devlog

  • 0.1.4: The residents have needs
    February 10, 2019 by MuckGames#city-builder, #economy, #low-poly, #medieval, #simulation, #strategy
    Hey folks, last weeks I had not so much time and motivation to work on this project. This is also the reason, that I didn't write a dev log two weeks ago. Nevertheless, I want to show you the changes... Continue reading
  • 0.1.3: The first food will be produced
    January 12, 2019 by MuckGames#city-builder, #economy, #low-poly, #medieval, #simulation, #strategy
    Hey folks, it's time for the next update for Towns. Yes, it's still the working title because I still could not find a better one, but let me show you, what I have done in the last two weeks. You can... Continue reading
  • 0.1.2: Lumberjack and sawmill completely implemented
    January 02, 2019 by MuckGames#city-builder, #economy, #low-poly, #medieval, #simulation, #strategy
    Hey folks, the last two weeks, I worked a lot at my game and I want to show you the major changes at the current state. Lumberjack and sawmill The most of the time, I worked at the lumberjack and the... Continue reading
  • 0.1.1: The settlers move in
    December 16, 2018 by MuckGames
    1
    #city-builder, #economy, #low-poly, #medieval, #simulation, #strategy
    Hey folks, I was really pleased with your response in the first days. It is enjoying to see, that someone other then my girlfriend is interested in my project. :D In this week I worked at the behavior... Continue reading
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